April 16th-19th 2009, at Haraldvangen, Norway
Lecture: The Art of Player-Centered Design
04/18/2009 11:00
04/18/2009 12:00
Europe/Oslo
Description
Players and their expectations are the clay from which the larpwright fashions Good Experience. The art of designing larps is thus the art of predicting and manipulating player behavior. But how? This rambling and incoherent lecture will fluctuate at unpredictable intervals between the hands-on practical and the far-out theoretical. Don't bring your dancing shoes.
Who
An ancient Panclou proverb states that "every time Eirik Fatland invents a theory about larp, a mime in New York explodes". When not killing mimes, he works as an information architect and social media consultant in Oslo.